Scheduling, Cores and Events · Lesson 27 of 30 · about 15 minutes
Interrupts and Handlers
Handle an event and restore the interrupted foreground value.
01 / Explain
Understand the idea
An interrupt is an event that temporarily diverts a running task to a handler. The handler must save the state the interrupted code still needs, perform its work, then resume the interrupted execution. The systems lab logs event delivery and resumption explicitly.
The 25-opcode CPU has no hidden interrupt instruction. This challenge models a handler with CALL and data-stack save/restore. The foreground value belongs in R0 again after the handler; event bytes live at addresses 240 and 241.
02 / Try
Watch it happen
Expect the restored foreground value 17, then handled event result 5. The stack is empty after return.
STORE 4 240
LOAD 17
CALL handler
PRINT
LOAD [241]
PRINT
HALT
handler: PUSH
LOAD [240]
ADD 1
STORE 241
POP
RETURNUse Step to follow one instruction at a time. You can change the example and replay it.
03 / Challenge
Make it work
Read a foreground integer, then an event byte. Store the event at address 240. Call a handler that writes event + 1 to byte memory 241 while preserving foreground R0 with PUSH/POP. Print the restored foreground value, then the stored event result.
The checker runs your current editor program in a fresh machine for each of 3 test cases. It supplies inputs and seeded memory itself; the lab’s current output and memory do not decide your result.
INPUT
COPY R0 R1
INPUT
STORE 240
LOAD R1
CALL handler
PRINT
LOAD [241]
PRINT
HALT
handler:
# Save R0, process the event, restore R0.
RETURNNeed a hint?
PUSH before loading the event and POP after storing the handler result.
Reveal a worked solution
Read the program, predict each instruction’s effect, then step through it in the lab.
INPUT
COPY R0 R1
INPUT
STORE 240
LOAD R1
CALL handler
PRINT
LOAD [241]
PRINT
HALT
handler: PUSH
LOAD [240]
ADD 1
STORE 241
POP
RETURNEmoji CPU lab
Emoji program
Type LOAD, ADD, or another opcode then Space to insert emoji. Ctrl/⌘ + Enter runs or pauses; Escape pauses; Ctrl/⌘ + ] indents. Tab moves focus. Labels use a colon. Jumps use zero-based instruction addresses.
Instruction map and breakpoints (0)
Breakpoints stop before an instruction. Run resumes past the stopped breakpoint once; Step executes it directly. Editing source clears old breakpoints and machine state.
CPU registers
- R0
- 0
- R1
- 0
- R2
- 0
- R3
- 0
- R4
- 0
- R5
- 0
- R6
- 0
- R7
- 0
Stacks and loop frames
SP = 255 − data depth − call depth. The stack is separate from memory.
Data stack (bottom → top)
Empty
Call return addresses (bottom → top)
Empty
Loop frames
Empty
Output and input
Run a PRINT instruction to see output.
Queued input: Empty
Memory · 256 bytes · 0 nonzero
Each cell shows address:value. R = read this step; W = written this step. Select a cell to inspect or initialize it before execution. Use arrow keys to move, Home/End for the row, and Ctrl/⌘ + Home/End for the whole memory.
Execution trace · 0 entries
Recent entries below. Inspect any zero-based index to see complete detached before/after state.
Check your challenge
You can run this check any time. Every case must pass to record completion.
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